package base
{
	import starling.display.Sprite;
	
	public class AreaBase extends Sprite
	{
		public var nameArena:String = "test";
		public function AreaBase(name:String)
		{
			//TODO: реализация функции
			super();
			nameArena = name;
		}
		public function load():void{
		}
		
		public function initial():void{
		
		}
		
		public function clear():void
		{
			
		}
	}
}